Lieutenant Butterfly: Exploring Videogames through Ordinary Psychedelic Play.

Abstract


1: Introduction: What is a Lieutenant Butterfly?

1.1: What about the Psychedelic Ordinary?

1.2: Motivation

1.3: Overview of Research Method

1.4: Research Question and Aims


2: Literature Review

2.1: From the Psychedelic to the Everyday

2.2 Lighting Fires - Poetics and Sensation
2.3 Verwoert, Frogs and their many divisions, Mimesis, and Ordinary Ways to go on.


3.Research Method

3.1 Methodology
3.2 Method
3.3: Spiritual Approach
3.3.1: Living with Red and Blue, Butterfly Gods and Ritualistic Practice.
3.4: Specific Works
3.4.1: Painting
3.4.2 Writing
3.4.3: Islands
3.4.4: The Table, and what happened there.
3.4.5: Drop! and Drawing Dragons.
3.4.5: Post-Fun
3.4.6 Collapse VR.


4: General Discussion

4.1 Dealing with the Crab
4.2 On Rigor and Praxis in relation to Phenomenology.
4.3 Virtual Reality
4.4 Capital Systems, Akademia and Sunsets.
References

Appendices

  1. Dream of the Flower Man (April 15, 2014)
  2. Wednesday (Blog entry July 13, 2014)
  3. Serious Reading – Synecdoche (Blog Entry June 15, 2014)
  4. The Table
  5. Lieutenant Butterfly (Original Prototype Figures)

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